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A Collection of Individually Scanned Sea Shells using photogrammetry in a

controlled lighting environment for high resolution textures and real life reproduction.

Sea Shells

CURRENT VERSION 1.0

ShellNanite.png

High Detail

Each individual Shell comes in a  high poly detailed nanite mesh along with a lower poly nanite mesh. 

Each Shell is accompanied by 8K resolution textures for incredibly close detail.

Textures are clean flat images captured in a controlled lighting environment for optimal use with your own lighting.

Screen-SeaShellMat.png

Materialize

Each Shell Material Instance is loaded with custom options for achieving the look you want.

Diffuse
Power, Hue, Contrast, Saturation, Metallic, Specular, Tint.
Normals
Strength, Texture.
Roughness
Strength, Texture.
Dirt / Snow
Each instance comes with a custom Top layer Blend for adding a Dirt or Snow look.

Clean Commented Master Material for editing.

SSS-1.png

Default Lit

Customizable

The Sea Shell Material system comes with Subsurface Scattering Profile pre applied to provide that extra bit of realism. 

Also included is a Pear Coat option for providing that iridescent look.

*Material instance can always be changed to Default lit. SSS works best with Path Tracing. Values come defaulted to PT rendering. You can adjust the SSS Profile for better Lumen look

CURRENT VERSION 1.0

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